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UX Laws for AI Interfaces: Human-Centered Design

Master Jon Yablonski's 26 Laws of UX and apply them to AI product design. From Fitts's Law to the Peak-End Rule, this complete guide gives you the tools to create interfaces your users will love.

What are the Laws of UX?

The Laws of UX are a collection of psychology principles applied to interface design, curated by Jon Yablonski. They are not absolute rules, but best practices based on decades of research into how humans perceive, process, and interact with digital interfaces.

For AI products —where cognitive load is already high due to technological novelty— applying these laws is even more critical. An interface that requires learning new mental models, processing too many options, or remembering information across steps will frustrate the user no matter how good the AI model is.

Key Principle: The world's best AI model is useless if your interface doesn't let the user reach it. The Laws of UX are the bridge between technological power and human experience.

The 3 Foundational Laws of Interaction

Foundational

1. Fitts's Law — Size and Distance

The time to acquire a target depends on the distance to the target and its size.

  • Touch targets minimum 44×44px on mobile, 48×48px recommended
  • Critical elements in easily accessible areas (corners, edges)
  • The primary action button must be the largest visible
  • Space between related elements to prevent accidental clicks
Foundational

2. Hick's Law — Fewer Choices, Better Decisions

Decision time increases with the number and complexity of choices.

  • Maximum 5-7 options per screen or section
  • Break complex processes into steps
  • Highlight the recommended option visually
  • Progressive onboarding: don't show everything at once
Foundational

3. Jakob's Law — Consistency with the Familiar

Users prefer your site to work like the sites they already know.

  • Chat-style patterns are now the standard — leverage them
  • Icons and naming consistent with known platforms
  • Familiar metaphors reduce the learning curve
  • Allow using the previous version for a time when making changes

For the full list of 26 laws with detailed AI applications, check the Spanish version.

Related: SKILLSBUNDLE applies all 26 UX Laws across our 1136 skills. Our vertical categories (41 groups) apply chunking and proximity. Our consistent SKILL.md format follows the law of similarity. Our installation guides follow the active user paradox: visual examples over manuals. Explore SKILLSBUNDLE →